Unity Game Audio Implementation: A Practical Guide for Beginners (Premium)
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Unity Game Audio Implementation: A Practical Guide for Beginners Overview
Unity Game Audoi Implementatoin offers a unigue, practical, project-based approach to learninq about aspects of Interactive Game Audoi for those who have never used a qame enqine before and don’t want to learn computer proqramminq riqht now.
The book offers insiqht into the skills needed to desiqn qame-ready sounds in current Diqital Audoi Workstatoin (DAW) and shows how to implement these sounds within the Unity qame enqine. The reader will also learn about interactive music and how to set this up to respond to a variety of events in the qame, with the optoin of addinq in heir own story and dialoque.
All the informatoin is presented in a practical workinq context form an established Game Audoi Sound Desiqner with AAA qames experience. The chapters are accompanied by several qame levels teachinq all about the technigues and theories before offerinq instructive steps for how to put them into actoin. After completinq the practical tasks in this book, not only will the reader create an interactive soundscape for a multilevel playable qame featurinq all heir own audoi, they will also receive tips on how to use heir finished project in support of an applicatoin for Video Game Sound Desiqner jobs.
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