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THE GNOMON WORKSHOP – 3D SCAN AND RETOPOLOGY FOR PRODUCTION (Premium)

THE GNOMON WORKSHOP – 3D SCAN AND RETOPOLOGY FOR PRODUCTION

File details overview
Name Details
File Name THE GNOMON WORKSHOP – 3D SCAN AND RETOPOLOGY FOR PRODUCTION
Source https://www.thegnomonworkshop.com/tutorials/3d-scan-and-retopology-for-production
File size 8.4 GB
Publisher THE GNOMON WORKSHOP
update and Published 2023

In this workshop, Designer Ara Kermanikian shares his Photogrammetry workflow as he goes through the step-by-step process of taking scan data into CG applications to generate production ready character assets for use in film, TV, VR, videogame or VFX projects. The workshop focuses on efficient workflows starting with loading and processing the photogrammetry images into Reality Capture to generate and export the 3D model and texture. The 3D character scan is then imported into ZBrush, Maya and Wrap3 for effective treatment, simplification, cleanup, texturing, and retopology

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Part 1

Part 2

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