CGBoost – Master 3D Sculpting in Blender PART 2 (premium)
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CGBoost – Master 3D Sculpting in Blender PART 2 Overview
Title: CGBoost – Master 3D Sculpting in Blender PART 2
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Master 3D Sculpting in Blender
The Ultimate Guide to Digital Sculpting
Version 2.0
Learn to create 3D Sculptings you can be proud of
This course teaches you all important Blender sculpting fundamentals and how to create stunning 3D sculptures from scratch, using only free tools.
PART 2 – CUTE CREATURE
4 chapters | 71 lessons | ~11:00 hrs running time
PART 2 | Chapter 4 – Cute Creature Base Sculpting
11 videos | ~1:25 hrs running time
In this chapter, we use 2D concept drawing as reference, build a proper base mesh and start sculpting, by adding a medium level of details.
Learn the full sculpting, retopology and coloring process of creating a high quality creature sculpting.
PART 2 | Chapter 5 – Cute Creature Retopology
16 videos | ~1:56 hrs running time
In this chapter you will learn all important workflows about retopologizing your sculptings, by creating a mesh with a good topology, based on the shape of your sculpting. This retopology mesh can then be used to create high-resolution details in the following chapter.
PART 2 | Chapter 6 – Cute Creature Details
20 videos | ~3:28 hrs running time | Updated October 2021
In this chapter, you will learn how to sculpt high-resolution details, like the details on the head and the fur. You will also discover the cloth tools in Blender’s sculpt mode, which we will use to create a backpack.
PART 2 | Chapter 7 – Cute Creature Presentation
24 videos | ~4:11 hrs running time
In this chapter, you will learn all you need to know to make your sculpting look pretty. We will create a flexible clay shader that you can put on any sculpting. We will pose the create and color it with the Sculpt Vertex Colors and procedural shading methods. In the end, we will light it and render out still images and a turntable animation of the creature.
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