ArtStation – Unreal Complete Scene: Forest Environment (Premium)
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ArtStation – Unreal Complete Scene: Forest Environment Overview
During this course I will show you, step by step, how to create a forest environment from scratch. From the creation of the vegetation with Speedtree 9 to the final composition on UE5.1. We will see the creation of textures with Quixel Mixer, terrain to dress the background of our scene with Gaea (optional) and we will create all the necessary shaders to get the maximum quality. And we will finish with the 4k renders with the Movie Render Queue. More details below.
What I will learn?
In Speedtree 9
• Create serval Next-gen trees with hybrid logic (structure with Nanite and foliage with common LODs/Imposter)
• Create 3d branches to use as textures
• Create an atlas to combine several parts in a single texture
• Create ground foliage models optimized for realtime rendering.
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